Robert Fernandez

Motion Capture Artist

Professional Experience

Level Designer
Sweet Roll Studio, LLC
August 2015 - present
• Published on Steam Early Access
• Design, create, and implement levels in Unity 3D
• Work alongside artists to create rich environments in both art and design
• Envision new "gizmos" and mechanics

Equipment Room Work Study
Drexel University Digital Media Department
March 2016 - June 2017
• Faciliate and manage equipment room daily operations
• Organize and maintain cameras for student use
• Responsible for checking equipment in and out

Production Assistant Intern
Center City Film and Video
September 2015 - March 2016
• Faciliate and manage equipment room daily operations
• Organize and maintain cameras for student use
• Responsible for checking equipment in and out

Robotics Mentor
The Haverford School
September 2014 - February 2016
• Worked with students in the VEX IQ and the VEX Robotics Competition program
• Taught design techniques, programming, and leadership skills
• Facilitated and managed local robotics tournaments

Digital Media Projects

Producer, Motion Capture Animator/Technician
10x10 Games
May 2016 - June 2017
• Organize team members and create and maintain deadlines
• Calibrate and capture data from Vicon Vantage motion capture system
• Clean, animate over, and apply mocap data to character models
• Create environmental 3D assets for implementation in Unreal Engine 4

Motion Capture Animator/Technician
Orders, Captain?
March 2016 - June 2016
• Captured data using state of the art Vicon Vantage motion capture system
• Cleaned and applied data to character models

Director, Motion Capture Animator/Technician
Rosie
March 2016 - June 2015
• Directed actors in capture space
• Worked with team of animators to create an animated short
• Captured data using Vicon T-Series cameras
• Cleaned and applied data to character models

Education

Drexel University, Philadelphia, PA
Masters of Science in Digital Media
Anticipated gradution June 2019

Drexel University, Philadelphia, PA
Bachelors of Science in Game Art and Production
Minors in Video Production and Animation & Visual Effects
September 2013 - June 2017

Honors and Awards

VEX Robotics Competition -
• 2016 Programming Skills World Champion
• 2017 Robot Skills World Champion
• Eagle Scout, Boy Scouts of America, 2013
• Drexel Dean’s List

Activities

Motion Capture Society
• 2017 - present
SIGGRAPH Student Volunteer
• 2016
Drexel Entrepreneurial Game Studio
• 2014 - present
Drexel ACM SIGGRAPH Chapter
• 2014 - present
Team BNS VEXU Robotics Club
• 2013 - present

Skills

Software • Adobe CC suite
• Autodesk Maya
• Autodesk MotionBuilder
• AVID Media Composer
• Faceware Analyzer
• Faceware Retargeter
• Headus UV Layout
• NukeX
• Unity3D
• Unreal Engine 4
• Vicon Blade 3
• Vicon Pegasus
Languages
• CSS3
• HTML 5

Interests

• VEX Robotics Competition
• Electric guitar and bass
• Traveling
• Flying airplanes